Resume

Kaori Kato

(310) 650-5231
E-mail: kaorikatoo@yahoo.com

Objective
Experienced 3D Game Artist seeking a challenging project in game development.
Summary of Qualifications
In-depth experience with 2D and 3D graphics creation.
Extensive game development experience for various platforms, including PC, current/old generation Console and Arcade games.
Solid background in traditional art and graphic design.
Software Skills
Maya2009, 3D Studio Max 8.5, Character Studio 4, SoftImage/3D 3.75, Zbrush3
Photoshop CS3, Illustrator CS3, Adobe After Effects CS3, Adobe DreamWeaver CS3, Optpix, Debabilizer,
Microsoft Visual Source Safe, Alienbrain Studio, Perforce

Professional Experience
Monolith Production (Warner Bros Games), Kirkland, WA, U.S.A (May2009 - Present)
Company Info: Video Game development
Title: Senior Artist

Activision (Formaly Activision Blizzard ), Santa Monica, CA, U.S.A(March 2003 - April2009)
Treyarch Studio, CA, U.S.A (Feb 2006 - Present)
Company Info: Video Game development
Title: Vehicle, Weapon Artist
Provided 3D modeling and texturing for vehicles and weapons for FPS. sometimes rigging and the design.
  Game Titles
Call of Duty World at War - FPS - Xbox 360, PlayStation 3, and Wii (Mar 2007 to Sep 2008)
007 Quantum Of Solace- Action Adventure - Xbox 360 (Oct 2006 to Mar 2007)
Call of Duty 3 - FPS - Xbox 360, PlayStation 3, and Wii (Feb 2006 to Sep 2006)
Luxoflux Studio, CA, U.S.A (March 2003 - Feb 2006)
Company Info: Video Game development
Title: Senior Vehicle Artist
Provided 3D models and the texturing for vehicles.
  Game Titles
True Crime 2 - free roaming, urban adventure game - PlayStation 2, GameCube, and XBX (Mar 2003 to Sep 2005)
Zona Inc, Mountain View, CA, U.S.A (May 2001 - March 2003)
Company Info: Middleware Company for MMOG game engine. (3rd party)
Title: Senior 3D Artist
Provided 3D characters and the rigging, world modeling, texturing, Effects and animation for multiple game demos (PS2, Xbox and PC).
Responsible for demo games. Including conceptual design to final artistic output.
2D Graphic work for advertisement and marketing material.
Konami, Kobe, Japan (April1995 - Mar2001)
Company Info: Video Game development, assigned in AM Division
Title: Artist
Provided 3D characters and world modeling from conceptual design to final art creation.
Implemented layout and visual design of game interface.
Assisted in game design.
  Game Titles
Mocap Boxing - Boxing Game - Viper Arcade (Sept 2000 to Feb 2001)
Police 911 - Gun shooting Game - Viper Arcade (Aug 2000)
Code One Dispatch - Driving Game - Viper Arcade (Aug 1999 to June 2000)
Thrill Drive - Driving Game- Driving Game - Hornet Arcade - (July 1998 to December 1998)
Racing Jam, Chapter 2 - Racing Game - Hornet Arcade (Apr 1998 to July 1998)
Racing Jam - Racing Game - Cobra Arcade, Hornet Arcade (July 1996 to Dec 1997)
Winding Heat - Racing Game - GX Arcade (Mar 1996 to June 1996)
Run and Gun 2 - Basketball game - GX Arcade (July 1995 to Feb 1996)
Salamander 2 - 2D scroll shooting game - GX Arcade (May 1995 to June 1995)
Education
Kyoto University Of Art and Design
Kyoto, Japan
B.A. in Fine Art (concentration in oil painting)
Gifu Mita High School
Gifu, Japan
Major in Fashion Design